The Barrow, The Board, and The Bunny
About
An accidental trespass into a creature’s tomb turns a hike into a fight for survival. A late-night game with a Ouija board transforms a group of friends into a killer's playground. And in the safety of a child’s bedroom, a soft, twitching nose hides a hunger that isn't of this world. From the mysterious past to the terrifying present, these three tales of bone-chilling horror prove that the things we fear are closer than we think.
The Barrow
In old Scandinavian folklore, the dead do not always rest. When a careless young man unwittingly violates an ancestral taboo, he awakens an angry undead creature fueled by bitterness and brutal strength.
The Board
Five friends. One abandoned house. A game they should never have started. When the group breaks into the abandoned childhood home of a serial killer, they expect a night of tall tales and urban legends. But after a session with a Ouija board goes wrong, Jared isn’t himself anymore. He’s faster, stronger, and his eyes reflect a light that shouldn't be there. As Jared’s scent for blood rises, his friends are looking more like prey by the second. It’s a race against time: can Jared’s friends exorcise the killer before the transformation is complete, or will they become the first kills in a new cycle of blood?
The Bunny
The rabbit is gentle. The rabbit is sweet. The rabbit is never afraid. The child calls it a pet. But her mother feels something watching from behind its glassy eyes—something old, hungry, and patient.